AI Insights · Timothy · October 2022
Top 5 Drama Games on Android in Madagascar Q3 2022
Explore the performance of the top 5 drama games on Android in Madagascar during Q3 2022, including their downloads, revenue, and active users trends.
In the third quarter of 2022, the drama gaming category on the Android platform in Madagascar showcased notable trends across the top 5 applications. The data, sourced from Sensor Tower, provides insights into the weekly downloads, revenue, and active users for these popular games.
Chapters: Interactive Stories from Crazy Maple Studio Dev saw a relatively steady weekly revenue ranging from $29 to $38. Weekly downloads fluctuated, peaking at 27K in July but dropping to 7K in August, with a slight recovery to 13K by the end of September. Active users started at 27K in late June, peaked at 37K in mid-July, and then saw a decline, stabilizing around 20K by the end of August.
Immortal Diaries by HaoPlay Limited exhibited a weekly revenue trend that began at $11 and saw a peak of $19 in mid-July, before gradually declining to $9 by the end of September. Downloads were minimal, with a notable entry of 3K in the first week of September.
MeChat - Interactive Stories from PlayMe Studio demonstrated a steady revenue between $5 and $10 throughout the quarter. Weekly downloads showed significant variation, starting at 19K and hitting a low of 0K in late August, before rebounding to 37K in mid-September. Active users peaked at 52K in mid-September after a steady increase from 39K at the start of the quarter.
Romance Fate: Story & Chapters, published by Higgs Gaming, maintained a consistent weekly revenue of $5 to $7. Downloads were varied, with a peak of 21K in early August and a dip to 1K later in the month, before stabilizing around 14K by the end of September. Active users showed a stable trend, peaking at 33K in mid-September.
Party in my Dorm: Campus Life by A Thinking Ape Entertainment Ltd. reported steady weekly revenue between $2 and $5. Downloads fluctuated, starting at 20K, peaking at 29K in early July, and ending at 10K by the end of September. Active users remained relatively stable, peaking at 74K in late August and stabilizing at 60K by the end of the quarter.
For more detailed insights into the performance of these drama games, visit Sensor Tower.